
&adminlevel 

* AdminLevel: 1+
* Description: Shows your admin level.

&z <text> 

* AdminLevel: 10+
* Description: Send "<Text>" to all clients on current map.
* Alternative Command: &n+

&hide 

* AdminLevel: 10+
* Description: Hides your character from others. You can't attack in that state.
* Alternative Command: &+v+e

&show 

* AdminLevel: 10+
* Description: Unhides your character from others.
* Alternative Command: &++

&pfind <PlayerName> 

* AdminLevel: 10+
* Description: Find player <PlayerName>, from current map.
* Alternative Command: &-++v

&mfind <MobIndex> 

* AdminLevel: 10+
* Description: Find first Mob with index <MobIndex>, from current map, and warp next to him.
* Alternative Command: &+?++v

&psummon <PlayerName> 

* AdminLevel: 10+
* Description: Summon <PlayerName> next to you.
* Alternative Command: &-+-+

&kickout <PlayerName> 

* AdminLevel: 10+
* Description: Kick <PlayerName> from the map.
* Alternative Command: &+Ʀ

&linkto <MapIndex> {<X> <Y>} 

* AdminLevel: 10+
* Description: Warp to <MapIndex> default spawn point or specify with optional parameters <X> and <Y>.
* Alternative Command: &++

&immortal 

* AdminLevel: 10+
* Description: Makes you immortal. Use it again to make mortal again.

&coord 

* AdminLevel: 10+
* Description: Shows your current coordinates and angle.

&charinform 

* AdminLevel: 10+
* Description: Shows your target info. Any target.

&dist 

* AdminLevel: 10+
* Description: Calculates selected target distance from you.

&mobdist 

* AdminLevel: 10+
* Description: Show each Map Object coordinates.

&distribute 

* AdminLevel: 10+
* Description: Show each map statistics about how many players and mobs there are. Also total numbers.


&expbonus <MapIndex> <NewRate(P)> 

* AdminLevel: 50+
* Description: Change <MapIndex> exp gaining rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
* Alternative Command: &F-k+-+

&itembonus <MapIndex> <NewRate(P)> 

* AdminLevel: 50+
* Description: Change <MapIndex> item drop rate to <NewRate>. If <MapIndex> starts with 'A' or 'a', all map rates are changed.
* Alternative Command: &++++-+

&fieldbonus 

* AdminLevel: 50+
* Description: Shows current map ExpBonus and ItemBonus percent.
* Alternative Command: &-s+-+


&staticdamage <Damage> 

* AdminLevel: 50+
* Description: Sets your melee damage to <Damage>. To reset set <Damage> to 0.

&killallmob 

* AdminLevel: 50+
* Description: Kill all mobs on the current map. Also you gain exp from the kills.

&mobbreed <MobInx> <Count> <Sec> <Family> <RegenNr> {<RegionInx> {<DropInx> {<MLvl>}}} 

* AdminLevel: 50+
* Description: Spawns <Count> <MobInx>, after each <Sec>. They are in group if <Family> is 'y' and else not. Also they regen total of <RegenNr> times. Within <RegionInx>, with <DropInx> drops and as lvl <MLvl>.
* Example(s):
o Spawn 10 Slimes after 0 sec total of 1 time, who attack you as a group.
Code:
&mobbreed Slime 10 0 y 1 - - 100
o Spawn 1 Fox after 0 sec total of 5 times.
Code:
&mobbreed Fox 1 0 n 5 - -
Will add some more if I run my server.

&doorbuild <MobIndex> <X> <Y> <Angle> <Scale(P)> 

* AdminLevel: 100+
* Description: Make Door to coordinates (<X>,<Y>), with angle <Angle> and use scale <Scale>. Doesn't block movement.

&makeitem <ItemIndex> {-l<Amount>} 

* AdminLevel: 100+
* Description: Makes you an Item with index <ItemIndex>. Also you can tell how many items to make by using optional parameter "-l" and instantly after that <Amount>(0-255).
* Example(s):
o Make Default amount of Lix T1.
Code:
&makeitem Lix1
o Make 40 Elrue T1.
Code:
&makeitem El1 -l40
o Make 1 Xir T1. (<Amount> is converted to byte)
Code:
&makeitem Xir1 -l257


&silence <PlayerName> 

* AdminLevel: 100+
* Description: Removes the ability to chat from <PlayerName>.
* Alternative Command: &-+d+?

&summonplayer <PlayerName> 

* AdminLevel: 100+
* Description: Summons you next to <PlayerName>.

&fullpoint 

* AdminLevel: 50+
* Description: Sets your HP/SP to 100%.

&sethp {<Amount>} 

* AdminLevel: 100+
* Description: Sets your HP to <Amount>. If its not set then to 100%.

&setsp {<Amount>} 

* AdminLevel: 100+
* Description: Sets your SP to <Amount>. If its not set then to 100%.

&oxblock <State> 

* AdminLevel: 100+
* Description: Open or closes OX block (Center part in the OX field). <State> values can be 'O' to open and 'C' to close. (The parameter first letter is only checked)

&scrint <ScriptBlockName> 

* AdminLevel: 10+
* Description: Executes script block <ScriptBlockName> in current map script.

&timer <TimeInSeconds> 

* AdminLevel: 100+
* Description: Starts timer with <TimeInSeconds> seconds. Nothing happens if it runs out.


&gldcollectset <GuildID> 

* AdminLevel: 100+
* Description: Sets something.

&gldcollectclear 

* AdminLevel: 100+
* Description: Clears something about guild(s), on a current map.

&guildtournament {<GTMapName>} 

* AdminLevel: 100+
* Description: Warps you to Guild Tournament map. (Needs testing/confirming)


&learnskill <SkillID> 

* AdminLevel: 100+
* Description: Learns skill with ID <SkillID>.

&learnpassive <SkillID> 

* AdminLevel: 100+
* Description: Learns Passive skill with ID <SkillID>.

&setabstate <AbStateID> 

* AdminLevel: 100+
* Description: Always fears you. So basically its broken.


&kqreward <KQIndex> 

* AdminLevel: 100+
* Description: Gives you KQ reward with index <KQIndex>.

&kingdomquest <KQMapName> 

* AdminLevel: 100+
* Description: Warps you to KQ <KQMapName>. Basically the same as "&linkto". (It should start the KQ too, but it doesn't).

&endofkq <KQHandle> 

* AdminLevel: 100+
* Description: Ends KQ with handle <KQHandle>.


&zonelink 

* AdminLevel: 100+
* Description: Shows how many zones are running.

&emptymap <MapIndex> 

* AdminLevel: 100+
* Description: Empty <MapIndex> from players?

&deathaura 

* AdminLevel: 100+
* Description: Gives you aura which kills all mobs on sight. Use it again to remove. (Needs confirming)

&horsespeed <Speed> 

* AdminLevel: 100+
* Description: Sets your mount speed to <Speed>. You have to be on mount.

&partyinfo 

* AdminLevel: 100+
* Description: Shows your target party info. Any target. (Needs confirming)

&showid 

* AdminLevel: 100+
* Description: Show target Player Name, when name showing is disabled. (Needs confirming)


&propose <PlayerName> 

* AdminLevel: 100+
* Description: Make proposal to <PlayerName> (Needs confirming)

&proposeres <PlayerName> 

* AdminLevel: 100+
* Description: Accept <PlayerName> proposal. (Needs confirming)

&weddingreset 

* AdminLevel: 100+
* Description: Reset current wedding. (Needs confirming)

&reserve 

* AdminLevel: 100+
* Description: Reserve your wedding. (Needs confirming)

&enterready 

* AdminLevel: 100+
* Description: (Needs confirming)

&enter 

* AdminLevel: 100+
* Description: Enter to wedding as quest?. (Needs confirming)

&wedding 

* AdminLevel: 100+
* Description: Start the wedding. (Needs confirming)


&chargeditem <ItemNumber> 

* AdminLevel: 100+
* Description: ?

&dimension 

* AdminLevel: 100+
* Description: ?

&parameterview <StatNumber> 

* AdminLevel: 100+
* Description: Shows some kind of info about stats.

&serverindex 

* AdminLevel: 100+
* Description: Shows Server info. (Name?)

&templink <1> <2> <3> <4> <5> {<6> <7>} {<8>} 

* AdminLevel: 10+
* Description: This should make temporarly portal. It needs target to be gate. In the parameter should be something like <X>, <Y>, maybe amount of players to let through. (Needs testing)

&block <FileName> 

* AdminLevel: 100+
* Description: Generates some kind of file to "[ServerDirectory]/World00_Zone/BlockImage/<FileName>.bmp", if in the same directory is file "BlockMatrix.bmp" (It can be empty).

&serversocketcut <Number> 

* AdminLevel: 100+
* Description: Close connections with something? <Number> values 0-3 set something, but don't know what.

Not Implemented:
&unlearn (Click to View)

* AdminLevel: 100+
* Description: Doesn't do anything.

&unlearnpassive (Click to View)

* AdminLevel: 100+
* Description: Doesn't do anything.

&questgiveup (Click to View)

* AdminLevel: 100+
* Description: Doesn't do anything.

&questrecieve (Click to View)

* AdminLevel: 100+
* Description: Doesn't do anything.

&questcomplete <QuestID> (Click to View)

* AdminLevel: 100+
* Description: Doesn't do anything.

&skillcooltime (Click to View)

* AdminLevel: 100+
* Description: Doesn't do anything.

&resetabstate (Click to View)

* AdminLevel: 100+
* Description: Doesn't do anything.

